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Overloading istream>> to read comma-separated input
Class to read comma separated data from diskCalculator - C++ operator-overloadingSelecting results as a comma-separated stringCreating an istream peekerCustomized streambuffer for C++ istreamC++ operator overloading for matrix operationsC++ operator overloading for matrix operations - follow-upEncapsulation preserving operator= overloading in C++Operator Overloading Tricks in C++C++ Read istream into string with exceptions
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
I have the following very simple class:
class accusation
private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream&, accusation&);
;
I have overloaded my extraction from istream operator as follows:
std::istream& operator>>(std::istream& is, accusation& readable)
std::vector<std::string> accusation;
std::string token, word;
//divide by commas
while (std::getline(is, token, ','))
std::string pushable;
std::stringstream ss(token);
while (ss >> word) pushable += word + " ";
if (pushable.size() != 0) pushable.pop_back(); //remove that last white space
std::transform(pushable.begin(), pushable.end(), pushable.begin(), ::tolower);
accusation.push_back(pushable);
if (accusation.size() == 3)
is.clear();
bool valid false ;
//check it matches one of the clue::characters
for (const auto& character : clue::characters)
if (accusation[0] == character)
valid = true;
break;
if (valid)
valid = false;
//check it matches one of the clue::weapons
for (const auto& weapon : clue::weapons)
if (accusation[1] == weapon)
valid = true;
break;
if (valid)
valid = false;
//check it matches one of the clue::places
for (const auto& place : clue::places)
if (accusation[2] == place)
valid = true;
break;
if (valid)
readable.murderer = accusation[0];
readable.weapon = accusation[1];
readable.place = accusation[2];
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
return is;
I am reading input as green, dagger, kitchen
and storing it in my accusation. The first element has to be in clue::characters
(an array of possible game characters), second element in clue::weapons
, and third element in clue::places
.
Can somebody suggest a cleaner way to overload this operator? The code works as expected, but I believe that there is a lot of space for improvements. Any push into the right direction is highly appreciated.
c++ beginner parsing stream overloading
$endgroup$
add a comment |
$begingroup$
I have the following very simple class:
class accusation
private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream&, accusation&);
;
I have overloaded my extraction from istream operator as follows:
std::istream& operator>>(std::istream& is, accusation& readable)
std::vector<std::string> accusation;
std::string token, word;
//divide by commas
while (std::getline(is, token, ','))
std::string pushable;
std::stringstream ss(token);
while (ss >> word) pushable += word + " ";
if (pushable.size() != 0) pushable.pop_back(); //remove that last white space
std::transform(pushable.begin(), pushable.end(), pushable.begin(), ::tolower);
accusation.push_back(pushable);
if (accusation.size() == 3)
is.clear();
bool valid false ;
//check it matches one of the clue::characters
for (const auto& character : clue::characters)
if (accusation[0] == character)
valid = true;
break;
if (valid)
valid = false;
//check it matches one of the clue::weapons
for (const auto& weapon : clue::weapons)
if (accusation[1] == weapon)
valid = true;
break;
if (valid)
valid = false;
//check it matches one of the clue::places
for (const auto& place : clue::places)
if (accusation[2] == place)
valid = true;
break;
if (valid)
readable.murderer = accusation[0];
readable.weapon = accusation[1];
readable.place = accusation[2];
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
return is;
I am reading input as green, dagger, kitchen
and storing it in my accusation. The first element has to be in clue::characters
(an array of possible game characters), second element in clue::weapons
, and third element in clue::places
.
Can somebody suggest a cleaner way to overload this operator? The code works as expected, but I believe that there is a lot of space for improvements. Any push into the right direction is highly appreciated.
c++ beginner parsing stream overloading
$endgroup$
1
$begingroup$
Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
$endgroup$
– 422_unprocessable_entity
Mar 27 at 15:43
add a comment |
$begingroup$
I have the following very simple class:
class accusation
private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream&, accusation&);
;
I have overloaded my extraction from istream operator as follows:
std::istream& operator>>(std::istream& is, accusation& readable)
std::vector<std::string> accusation;
std::string token, word;
//divide by commas
while (std::getline(is, token, ','))
std::string pushable;
std::stringstream ss(token);
while (ss >> word) pushable += word + " ";
if (pushable.size() != 0) pushable.pop_back(); //remove that last white space
std::transform(pushable.begin(), pushable.end(), pushable.begin(), ::tolower);
accusation.push_back(pushable);
if (accusation.size() == 3)
is.clear();
bool valid false ;
//check it matches one of the clue::characters
for (const auto& character : clue::characters)
if (accusation[0] == character)
valid = true;
break;
if (valid)
valid = false;
//check it matches one of the clue::weapons
for (const auto& weapon : clue::weapons)
if (accusation[1] == weapon)
valid = true;
break;
if (valid)
valid = false;
//check it matches one of the clue::places
for (const auto& place : clue::places)
if (accusation[2] == place)
valid = true;
break;
if (valid)
readable.murderer = accusation[0];
readable.weapon = accusation[1];
readable.place = accusation[2];
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
return is;
I am reading input as green, dagger, kitchen
and storing it in my accusation. The first element has to be in clue::characters
(an array of possible game characters), second element in clue::weapons
, and third element in clue::places
.
Can somebody suggest a cleaner way to overload this operator? The code works as expected, but I believe that there is a lot of space for improvements. Any push into the right direction is highly appreciated.
c++ beginner parsing stream overloading
$endgroup$
I have the following very simple class:
class accusation
private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream&, accusation&);
;
I have overloaded my extraction from istream operator as follows:
std::istream& operator>>(std::istream& is, accusation& readable)
std::vector<std::string> accusation;
std::string token, word;
//divide by commas
while (std::getline(is, token, ','))
std::string pushable;
std::stringstream ss(token);
while (ss >> word) pushable += word + " ";
if (pushable.size() != 0) pushable.pop_back(); //remove that last white space
std::transform(pushable.begin(), pushable.end(), pushable.begin(), ::tolower);
accusation.push_back(pushable);
if (accusation.size() == 3)
is.clear();
bool valid false ;
//check it matches one of the clue::characters
for (const auto& character : clue::characters)
if (accusation[0] == character)
valid = true;
break;
if (valid)
valid = false;
//check it matches one of the clue::weapons
for (const auto& weapon : clue::weapons)
if (accusation[1] == weapon)
valid = true;
break;
if (valid)
valid = false;
//check it matches one of the clue::places
for (const auto& place : clue::places)
if (accusation[2] == place)
valid = true;
break;
if (valid)
readable.murderer = accusation[0];
readable.weapon = accusation[1];
readable.place = accusation[2];
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
else
is.setstate(std::ios_base::failbit);
return is;
I am reading input as green, dagger, kitchen
and storing it in my accusation. The first element has to be in clue::characters
(an array of possible game characters), second element in clue::weapons
, and third element in clue::places
.
Can somebody suggest a cleaner way to overload this operator? The code works as expected, but I believe that there is a lot of space for improvements. Any push into the right direction is highly appreciated.
c++ beginner parsing stream overloading
c++ beginner parsing stream overloading
edited Mar 27 at 16:39
Daniel Duque
asked Mar 27 at 14:20
Daniel DuqueDaniel Duque
555
555
1
$begingroup$
Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
$endgroup$
– 422_unprocessable_entity
Mar 27 at 15:43
add a comment |
1
$begingroup$
Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
$endgroup$
– 422_unprocessable_entity
Mar 27 at 15:43
1
1
$begingroup$
Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
$endgroup$
– 422_unprocessable_entity
Mar 27 at 15:43
$begingroup$
Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
$endgroup$
– 422_unprocessable_entity
Mar 27 at 15:43
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
95 percent of programming is looking for redundancies and eliminating them.
For example, why do you bother with reading strings into accusations[]
first, and then later copying them into readable.murderer
et cetera? Why not just read them directly into readable.murderer
? This would have the bonus of eliminating those "magic number" indices 0, 1, and 2, and replacing them with readable (no pun intended) identifiers.
std::getline(is, readable.murderer, ',');
std::getline(is, readable.weapon, ',');
std::getline(is, readable.place, ','); // shouldn't this last one be 'n' not ','?
You should test your code and see if it does what you wanted.
std::istringstream iss(
"Mr Green, lead pipe, conservatoryn"
"Mrs Peacock, noose, kitchen"
);
accusation acc;
iss >> acc;
This reads 5 items into accusation
. Is this what you wanted to happen?
Reduce repetition. You have the following snippet repeated three times:
for (const auto& THING : THINGS)
if (accusation[INDEX] == THING)
valid = true;
break;
So, first of all, we wrap the loop body in curly braces to protect against goto fail; and then we factor it out into a function.
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
for (auto&& elt : vec)
if (elt == value)
return true;
return false;
And then our main function's code can become simply
bool valid = vector_contains(clue::characters, readable.murderer)
&& vector_contains(clue::weapons, readable.weapon)
&& vector_contains(clue::places, readable.place);
if (!valid)
is.setstate(std::ios_base::failbit);
The body of vector_contains
could also be implemented simply by using an STL algorithm, e.g.
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::count(vec.begin(), vec.end(), value);
or
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::find(vec.begin(), vec.end(), value) != vec.end();
or
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::any_of(vec.begin(), vec.end(), [&](const auto& elt)
return elt == value;
);
I named the function vector_contains
, rather than simply contains
, because in my estimation there is a very real possibility that C++2a might add std::contains
to the library and thus break any code using ADL calls to contains
.
Minor nits:
I strongly recommend making all your constructors
explicit
, to eliminate bugs from unintentional implicit conversions. (Yes, even your multi-argument constructors.)I strongly recommend making
operator>>
andoperator<<
into inline friend functions — define them right inside the body of your class. This will make them findable only via ADL, and is generally what you want. It'll look a lot more reasonable, too, once you've refactored youroperator>>
to be only five or six lines long! :)
You're also doing something weird with stringstream
to remove whitespace from the ends of each piece of the string. You should factor that out into a helper function, and then simplify it. Say,
std::string strip(const std::string& s)
int i = 0;
while (isspace(s[i])) ++i;
int j = s.size();
while (j >= 1 && isspace(s[j-1])) --j;
return s.substr(i, j-i);
https://wandbox.org/permlink/uVSolN0Nepk48Mgm
class accusation
private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
explicit accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream& is, accusation& a)
!vector_contains(clue::weapons, a.weapon)
;
Deciding whether your std::transform
lowercasing should be removed, kept, or folded into the helper function vector_contains
(renaming that function to indicate its new purpose, and using a non-mutating facility such as strcasecmp
) is left as an exercise for the reader.
$endgroup$
$begingroup$
Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
$endgroup$
– Daniel Duque
Mar 27 at 17:01
1
$begingroup$
Given that you mademr green
acceptable as a synonym forMr Green
, maybe you should consider whethermrgreen
should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar tostrcasecmp
, that ignores all whitespace too. Personally, I would go the other direction and force the user to enterMr Green
using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
$endgroup$
– Quuxplusone
Mar 27 at 17:25
$begingroup$
Writing directly into the object means you lose the strong exception guarantee. You also risk creating invalidaccusation
objects with broken invariants. Writing into a temp object then moving intoa
, or, even better, writing into three strings then doing validation on them (using a function you should already have for validating the constructor args), is a better plan.
$endgroup$
– indi
Mar 29 at 23:23
add a comment |
Your Answer
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1 Answer
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1 Answer
1
active
oldest
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active
oldest
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active
oldest
votes
$begingroup$
95 percent of programming is looking for redundancies and eliminating them.
For example, why do you bother with reading strings into accusations[]
first, and then later copying them into readable.murderer
et cetera? Why not just read them directly into readable.murderer
? This would have the bonus of eliminating those "magic number" indices 0, 1, and 2, and replacing them with readable (no pun intended) identifiers.
std::getline(is, readable.murderer, ',');
std::getline(is, readable.weapon, ',');
std::getline(is, readable.place, ','); // shouldn't this last one be 'n' not ','?
You should test your code and see if it does what you wanted.
std::istringstream iss(
"Mr Green, lead pipe, conservatoryn"
"Mrs Peacock, noose, kitchen"
);
accusation acc;
iss >> acc;
This reads 5 items into accusation
. Is this what you wanted to happen?
Reduce repetition. You have the following snippet repeated three times:
for (const auto& THING : THINGS)
if (accusation[INDEX] == THING)
valid = true;
break;
So, first of all, we wrap the loop body in curly braces to protect against goto fail; and then we factor it out into a function.
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
for (auto&& elt : vec)
if (elt == value)
return true;
return false;
And then our main function's code can become simply
bool valid = vector_contains(clue::characters, readable.murderer)
&& vector_contains(clue::weapons, readable.weapon)
&& vector_contains(clue::places, readable.place);
if (!valid)
is.setstate(std::ios_base::failbit);
The body of vector_contains
could also be implemented simply by using an STL algorithm, e.g.
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::count(vec.begin(), vec.end(), value);
or
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::find(vec.begin(), vec.end(), value) != vec.end();
or
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::any_of(vec.begin(), vec.end(), [&](const auto& elt)
return elt == value;
);
I named the function vector_contains
, rather than simply contains
, because in my estimation there is a very real possibility that C++2a might add std::contains
to the library and thus break any code using ADL calls to contains
.
Minor nits:
I strongly recommend making all your constructors
explicit
, to eliminate bugs from unintentional implicit conversions. (Yes, even your multi-argument constructors.)I strongly recommend making
operator>>
andoperator<<
into inline friend functions — define them right inside the body of your class. This will make them findable only via ADL, and is generally what you want. It'll look a lot more reasonable, too, once you've refactored youroperator>>
to be only five or six lines long! :)
You're also doing something weird with stringstream
to remove whitespace from the ends of each piece of the string. You should factor that out into a helper function, and then simplify it. Say,
std::string strip(const std::string& s)
int i = 0;
while (isspace(s[i])) ++i;
int j = s.size();
while (j >= 1 && isspace(s[j-1])) --j;
return s.substr(i, j-i);
https://wandbox.org/permlink/uVSolN0Nepk48Mgm
class accusation
private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
explicit accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream& is, accusation& a)
!vector_contains(clue::weapons, a.weapon)
;
Deciding whether your std::transform
lowercasing should be removed, kept, or folded into the helper function vector_contains
(renaming that function to indicate its new purpose, and using a non-mutating facility such as strcasecmp
) is left as an exercise for the reader.
$endgroup$
$begingroup$
Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
$endgroup$
– Daniel Duque
Mar 27 at 17:01
1
$begingroup$
Given that you mademr green
acceptable as a synonym forMr Green
, maybe you should consider whethermrgreen
should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar tostrcasecmp
, that ignores all whitespace too. Personally, I would go the other direction and force the user to enterMr Green
using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
$endgroup$
– Quuxplusone
Mar 27 at 17:25
$begingroup$
Writing directly into the object means you lose the strong exception guarantee. You also risk creating invalidaccusation
objects with broken invariants. Writing into a temp object then moving intoa
, or, even better, writing into three strings then doing validation on them (using a function you should already have for validating the constructor args), is a better plan.
$endgroup$
– indi
Mar 29 at 23:23
add a comment |
$begingroup$
95 percent of programming is looking for redundancies and eliminating them.
For example, why do you bother with reading strings into accusations[]
first, and then later copying them into readable.murderer
et cetera? Why not just read them directly into readable.murderer
? This would have the bonus of eliminating those "magic number" indices 0, 1, and 2, and replacing them with readable (no pun intended) identifiers.
std::getline(is, readable.murderer, ',');
std::getline(is, readable.weapon, ',');
std::getline(is, readable.place, ','); // shouldn't this last one be 'n' not ','?
You should test your code and see if it does what you wanted.
std::istringstream iss(
"Mr Green, lead pipe, conservatoryn"
"Mrs Peacock, noose, kitchen"
);
accusation acc;
iss >> acc;
This reads 5 items into accusation
. Is this what you wanted to happen?
Reduce repetition. You have the following snippet repeated three times:
for (const auto& THING : THINGS)
if (accusation[INDEX] == THING)
valid = true;
break;
So, first of all, we wrap the loop body in curly braces to protect against goto fail; and then we factor it out into a function.
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
for (auto&& elt : vec)
if (elt == value)
return true;
return false;
And then our main function's code can become simply
bool valid = vector_contains(clue::characters, readable.murderer)
&& vector_contains(clue::weapons, readable.weapon)
&& vector_contains(clue::places, readable.place);
if (!valid)
is.setstate(std::ios_base::failbit);
The body of vector_contains
could also be implemented simply by using an STL algorithm, e.g.
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::count(vec.begin(), vec.end(), value);
or
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::find(vec.begin(), vec.end(), value) != vec.end();
or
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::any_of(vec.begin(), vec.end(), [&](const auto& elt)
return elt == value;
);
I named the function vector_contains
, rather than simply contains
, because in my estimation there is a very real possibility that C++2a might add std::contains
to the library and thus break any code using ADL calls to contains
.
Minor nits:
I strongly recommend making all your constructors
explicit
, to eliminate bugs from unintentional implicit conversions. (Yes, even your multi-argument constructors.)I strongly recommend making
operator>>
andoperator<<
into inline friend functions — define them right inside the body of your class. This will make them findable only via ADL, and is generally what you want. It'll look a lot more reasonable, too, once you've refactored youroperator>>
to be only five or six lines long! :)
You're also doing something weird with stringstream
to remove whitespace from the ends of each piece of the string. You should factor that out into a helper function, and then simplify it. Say,
std::string strip(const std::string& s)
int i = 0;
while (isspace(s[i])) ++i;
int j = s.size();
while (j >= 1 && isspace(s[j-1])) --j;
return s.substr(i, j-i);
https://wandbox.org/permlink/uVSolN0Nepk48Mgm
class accusation
private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
explicit accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream& is, accusation& a)
!vector_contains(clue::weapons, a.weapon)
;
Deciding whether your std::transform
lowercasing should be removed, kept, or folded into the helper function vector_contains
(renaming that function to indicate its new purpose, and using a non-mutating facility such as strcasecmp
) is left as an exercise for the reader.
$endgroup$
$begingroup$
Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
$endgroup$
– Daniel Duque
Mar 27 at 17:01
1
$begingroup$
Given that you mademr green
acceptable as a synonym forMr Green
, maybe you should consider whethermrgreen
should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar tostrcasecmp
, that ignores all whitespace too. Personally, I would go the other direction and force the user to enterMr Green
using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
$endgroup$
– Quuxplusone
Mar 27 at 17:25
$begingroup$
Writing directly into the object means you lose the strong exception guarantee. You also risk creating invalidaccusation
objects with broken invariants. Writing into a temp object then moving intoa
, or, even better, writing into three strings then doing validation on them (using a function you should already have for validating the constructor args), is a better plan.
$endgroup$
– indi
Mar 29 at 23:23
add a comment |
$begingroup$
95 percent of programming is looking for redundancies and eliminating them.
For example, why do you bother with reading strings into accusations[]
first, and then later copying them into readable.murderer
et cetera? Why not just read them directly into readable.murderer
? This would have the bonus of eliminating those "magic number" indices 0, 1, and 2, and replacing them with readable (no pun intended) identifiers.
std::getline(is, readable.murderer, ',');
std::getline(is, readable.weapon, ',');
std::getline(is, readable.place, ','); // shouldn't this last one be 'n' not ','?
You should test your code and see if it does what you wanted.
std::istringstream iss(
"Mr Green, lead pipe, conservatoryn"
"Mrs Peacock, noose, kitchen"
);
accusation acc;
iss >> acc;
This reads 5 items into accusation
. Is this what you wanted to happen?
Reduce repetition. You have the following snippet repeated three times:
for (const auto& THING : THINGS)
if (accusation[INDEX] == THING)
valid = true;
break;
So, first of all, we wrap the loop body in curly braces to protect against goto fail; and then we factor it out into a function.
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
for (auto&& elt : vec)
if (elt == value)
return true;
return false;
And then our main function's code can become simply
bool valid = vector_contains(clue::characters, readable.murderer)
&& vector_contains(clue::weapons, readable.weapon)
&& vector_contains(clue::places, readable.place);
if (!valid)
is.setstate(std::ios_base::failbit);
The body of vector_contains
could also be implemented simply by using an STL algorithm, e.g.
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::count(vec.begin(), vec.end(), value);
or
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::find(vec.begin(), vec.end(), value) != vec.end();
or
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::any_of(vec.begin(), vec.end(), [&](const auto& elt)
return elt == value;
);
I named the function vector_contains
, rather than simply contains
, because in my estimation there is a very real possibility that C++2a might add std::contains
to the library and thus break any code using ADL calls to contains
.
Minor nits:
I strongly recommend making all your constructors
explicit
, to eliminate bugs from unintentional implicit conversions. (Yes, even your multi-argument constructors.)I strongly recommend making
operator>>
andoperator<<
into inline friend functions — define them right inside the body of your class. This will make them findable only via ADL, and is generally what you want. It'll look a lot more reasonable, too, once you've refactored youroperator>>
to be only five or six lines long! :)
You're also doing something weird with stringstream
to remove whitespace from the ends of each piece of the string. You should factor that out into a helper function, and then simplify it. Say,
std::string strip(const std::string& s)
int i = 0;
while (isspace(s[i])) ++i;
int j = s.size();
while (j >= 1 && isspace(s[j-1])) --j;
return s.substr(i, j-i);
https://wandbox.org/permlink/uVSolN0Nepk48Mgm
class accusation
private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
explicit accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream& is, accusation& a)
!vector_contains(clue::weapons, a.weapon)
;
Deciding whether your std::transform
lowercasing should be removed, kept, or folded into the helper function vector_contains
(renaming that function to indicate its new purpose, and using a non-mutating facility such as strcasecmp
) is left as an exercise for the reader.
$endgroup$
95 percent of programming is looking for redundancies and eliminating them.
For example, why do you bother with reading strings into accusations[]
first, and then later copying them into readable.murderer
et cetera? Why not just read them directly into readable.murderer
? This would have the bonus of eliminating those "magic number" indices 0, 1, and 2, and replacing them with readable (no pun intended) identifiers.
std::getline(is, readable.murderer, ',');
std::getline(is, readable.weapon, ',');
std::getline(is, readable.place, ','); // shouldn't this last one be 'n' not ','?
You should test your code and see if it does what you wanted.
std::istringstream iss(
"Mr Green, lead pipe, conservatoryn"
"Mrs Peacock, noose, kitchen"
);
accusation acc;
iss >> acc;
This reads 5 items into accusation
. Is this what you wanted to happen?
Reduce repetition. You have the following snippet repeated three times:
for (const auto& THING : THINGS)
if (accusation[INDEX] == THING)
valid = true;
break;
So, first of all, we wrap the loop body in curly braces to protect against goto fail; and then we factor it out into a function.
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
for (auto&& elt : vec)
if (elt == value)
return true;
return false;
And then our main function's code can become simply
bool valid = vector_contains(clue::characters, readable.murderer)
&& vector_contains(clue::weapons, readable.weapon)
&& vector_contains(clue::places, readable.place);
if (!valid)
is.setstate(std::ios_base::failbit);
The body of vector_contains
could also be implemented simply by using an STL algorithm, e.g.
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::count(vec.begin(), vec.end(), value);
or
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::find(vec.begin(), vec.end(), value) != vec.end();
or
template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::any_of(vec.begin(), vec.end(), [&](const auto& elt)
return elt == value;
);
I named the function vector_contains
, rather than simply contains
, because in my estimation there is a very real possibility that C++2a might add std::contains
to the library and thus break any code using ADL calls to contains
.
Minor nits:
I strongly recommend making all your constructors
explicit
, to eliminate bugs from unintentional implicit conversions. (Yes, even your multi-argument constructors.)I strongly recommend making
operator>>
andoperator<<
into inline friend functions — define them right inside the body of your class. This will make them findable only via ADL, and is generally what you want. It'll look a lot more reasonable, too, once you've refactored youroperator>>
to be only five or six lines long! :)
You're also doing something weird with stringstream
to remove whitespace from the ends of each piece of the string. You should factor that out into a helper function, and then simplify it. Say,
std::string strip(const std::string& s)
int i = 0;
while (isspace(s[i])) ++i;
int j = s.size();
while (j >= 1 && isspace(s[j-1])) --j;
return s.substr(i, j-i);
https://wandbox.org/permlink/uVSolN0Nepk48Mgm
class accusation
private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
explicit accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream& is, accusation& a)
!vector_contains(clue::weapons, a.weapon)
;
Deciding whether your std::transform
lowercasing should be removed, kept, or folded into the helper function vector_contains
(renaming that function to indicate its new purpose, and using a non-mutating facility such as strcasecmp
) is left as an exercise for the reader.
answered Mar 27 at 15:39
QuuxplusoneQuuxplusone
13.4k12266
13.4k12266
$begingroup$
Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
$endgroup$
– Daniel Duque
Mar 27 at 17:01
1
$begingroup$
Given that you mademr green
acceptable as a synonym forMr Green
, maybe you should consider whethermrgreen
should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar tostrcasecmp
, that ignores all whitespace too. Personally, I would go the other direction and force the user to enterMr Green
using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
$endgroup$
– Quuxplusone
Mar 27 at 17:25
$begingroup$
Writing directly into the object means you lose the strong exception guarantee. You also risk creating invalidaccusation
objects with broken invariants. Writing into a temp object then moving intoa
, or, even better, writing into three strings then doing validation on them (using a function you should already have for validating the constructor args), is a better plan.
$endgroup$
– indi
Mar 29 at 23:23
add a comment |
$begingroup$
Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
$endgroup$
– Daniel Duque
Mar 27 at 17:01
1
$begingroup$
Given that you mademr green
acceptable as a synonym forMr Green
, maybe you should consider whethermrgreen
should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar tostrcasecmp
, that ignores all whitespace too. Personally, I would go the other direction and force the user to enterMr Green
using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
$endgroup$
– Quuxplusone
Mar 27 at 17:25
$begingroup$
Writing directly into the object means you lose the strong exception guarantee. You also risk creating invalidaccusation
objects with broken invariants. Writing into a temp object then moving intoa
, or, even better, writing into three strings then doing validation on them (using a function you should already have for validating the constructor args), is a better plan.
$endgroup$
– indi
Mar 29 at 23:23
$begingroup$
Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
$endgroup$
– Daniel Duque
Mar 27 at 17:01
$begingroup$
Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
$endgroup$
– Daniel Duque
Mar 27 at 17:01
1
1
$begingroup$
Given that you made
mr green
acceptable as a synonym for Mr Green
, maybe you should consider whether mrgreen
should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar to strcasecmp
, that ignores all whitespace too. Personally, I would go the other direction and force the user to enter Mr Green
using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.$endgroup$
– Quuxplusone
Mar 27 at 17:25
$begingroup$
Given that you made
mr green
acceptable as a synonym for Mr Green
, maybe you should consider whether mrgreen
should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar to strcasecmp
, that ignores all whitespace too. Personally, I would go the other direction and force the user to enter Mr Green
using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.$endgroup$
– Quuxplusone
Mar 27 at 17:25
$begingroup$
Writing directly into the object means you lose the strong exception guarantee. You also risk creating invalid
accusation
objects with broken invariants. Writing into a temp object then moving into a
, or, even better, writing into three strings then doing validation on them (using a function you should already have for validating the constructor args), is a better plan.$endgroup$
– indi
Mar 29 at 23:23
$begingroup$
Writing directly into the object means you lose the strong exception guarantee. You also risk creating invalid
accusation
objects with broken invariants. Writing into a temp object then moving into a
, or, even better, writing into three strings then doing validation on them (using a function you should already have for validating the constructor args), is a better plan.$endgroup$
– indi
Mar 29 at 23:23
add a comment |
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-beginner, c++, overloading, parsing, stream
1
$begingroup$
Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
$endgroup$
– 422_unprocessable_entity
Mar 27 at 15:43