What ability score modifier does a javelin's damage use?DnD Next (Final Playtest) Finesse + Ability Modifier DamageDo I have to apply a negative modifier to the damage roll?Does the monks dex bonus to attacks/damage stack with finesse weapons?Do monks add their ability modifier to their additional attacks?Does ability damage benefit from bonuses to damage?Is there a difference between attack rolls and attack bonus for spells?Are there ways other than Kensei Weapons or Hex Warrior to use an ability other than STR for non-finesse melee weapons?Does “Ability modifier damage” always include all bonuses?Does the double-bladed scimitar's special attack let you use your ability modifier for the damage of the attack?Does the bonus attack from Polearm Master receive ability modifier for damage?
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What ability score modifier does a javelin's damage use?
DnD Next (Final Playtest) Finesse + Ability Modifier DamageDo I have to apply a negative modifier to the damage roll?Does the monks dex bonus to attacks/damage stack with finesse weapons?Do monks add their ability modifier to their additional attacks?Does ability damage benefit from bonuses to damage?Is there a difference between attack rolls and attack bonus for spells?Are there ways other than Kensei Weapons or Hex Warrior to use an ability other than STR for non-finesse melee weapons?Does “Ability modifier damage” always include all bonuses?Does the double-bladed scimitar's special attack let you use your ability modifier for the damage of the attack?Does the bonus attack from Polearm Master receive ability modifier for damage?
$begingroup$
I'm making a character, and this part always had me confused, so a friend helped me but never explained.
When you do your weapon damage, like 1d12 + 4, you use your Strength modifier for the damage bonus of 4. But what ability do you use for javelins - is it Dexterity or Strength?
dnd-5e weapons damage ability-scores
New contributor
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add a comment |
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I'm making a character, and this part always had me confused, so a friend helped me but never explained.
When you do your weapon damage, like 1d12 + 4, you use your Strength modifier for the damage bonus of 4. But what ability do you use for javelins - is it Dexterity or Strength?
dnd-5e weapons damage ability-scores
New contributor
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$begingroup$
Welcome to RPG.SE! Take the tour, and check out the help center for more guidance.
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– V2Blast
1 hour ago
add a comment |
$begingroup$
I'm making a character, and this part always had me confused, so a friend helped me but never explained.
When you do your weapon damage, like 1d12 + 4, you use your Strength modifier for the damage bonus of 4. But what ability do you use for javelins - is it Dexterity or Strength?
dnd-5e weapons damage ability-scores
New contributor
$endgroup$
I'm making a character, and this part always had me confused, so a friend helped me but never explained.
When you do your weapon damage, like 1d12 + 4, you use your Strength modifier for the damage bonus of 4. But what ability do you use for javelins - is it Dexterity or Strength?
dnd-5e weapons damage ability-scores
dnd-5e weapons damage ability-scores
New contributor
New contributor
edited 1 hour ago
V2Blast
23.8k379150
23.8k379150
New contributor
asked 3 hours ago
Jack of all TradesJack of all Trades
311
311
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New contributor
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Welcome to RPG.SE! Take the tour, and check out the help center for more guidance.
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– V2Blast
1 hour ago
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Welcome to RPG.SE! Take the tour, and check out the help center for more guidance.
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– V2Blast
1 hour ago
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Welcome to RPG.SE! Take the tour, and check out the help center for more guidance.
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– V2Blast
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2 Answers
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$begingroup$
You use strength
This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):
If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.
The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):
Ability Modifier. The ability modifier used for a melee weapon attack is Strength
Since you would have been making a melee weapon attack with Strength, the Thrown property causes you to continue to use Strength, even though it's a ranged attack in this instance.
$endgroup$
1
$begingroup$
@Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
$endgroup$
– David Coffron
1 hour ago
$begingroup$
It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
$endgroup$
– KorvinStarmast
1 hour ago
add a comment |
$begingroup$
Javelins use Strength.
Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:
You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.
Source
Or the finesse property, again allows you to use Strength, or Dex (the dagger, and darts have this property, for example):
Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Source
The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).
$endgroup$
add a comment |
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2 Answers
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active
oldest
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2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
You use strength
This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):
If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.
The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):
Ability Modifier. The ability modifier used for a melee weapon attack is Strength
Since you would have been making a melee weapon attack with Strength, the Thrown property causes you to continue to use Strength, even though it's a ranged attack in this instance.
$endgroup$
1
$begingroup$
@Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
$endgroup$
– David Coffron
1 hour ago
$begingroup$
It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
$endgroup$
– KorvinStarmast
1 hour ago
add a comment |
$begingroup$
You use strength
This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):
If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.
The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):
Ability Modifier. The ability modifier used for a melee weapon attack is Strength
Since you would have been making a melee weapon attack with Strength, the Thrown property causes you to continue to use Strength, even though it's a ranged attack in this instance.
$endgroup$
1
$begingroup$
@Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
$endgroup$
– David Coffron
1 hour ago
$begingroup$
It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
$endgroup$
– KorvinStarmast
1 hour ago
add a comment |
$begingroup$
You use strength
This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):
If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.
The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):
Ability Modifier. The ability modifier used for a melee weapon attack is Strength
Since you would have been making a melee weapon attack with Strength, the Thrown property causes you to continue to use Strength, even though it's a ranged attack in this instance.
$endgroup$
You use strength
This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):
If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.
The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):
Ability Modifier. The ability modifier used for a melee weapon attack is Strength
Since you would have been making a melee weapon attack with Strength, the Thrown property causes you to continue to use Strength, even though it's a ranged attack in this instance.
edited 1 hour ago
answered 3 hours ago
David CoffronDavid Coffron
37k3124256
37k3124256
1
$begingroup$
@Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
$endgroup$
– David Coffron
1 hour ago
$begingroup$
It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
$endgroup$
– KorvinStarmast
1 hour ago
add a comment |
1
$begingroup$
@Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
$endgroup$
– David Coffron
1 hour ago
$begingroup$
It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
$endgroup$
– KorvinStarmast
1 hour ago
1
1
$begingroup$
@Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
$endgroup$
– David Coffron
1 hour ago
$begingroup$
@Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
$endgroup$
– David Coffron
1 hour ago
$begingroup$
It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
$endgroup$
– KorvinStarmast
1 hour ago
$begingroup$
It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
$endgroup$
– KorvinStarmast
1 hour ago
add a comment |
$begingroup$
Javelins use Strength.
Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:
You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.
Source
Or the finesse property, again allows you to use Strength, or Dex (the dagger, and darts have this property, for example):
Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Source
The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).
$endgroup$
add a comment |
$begingroup$
Javelins use Strength.
Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:
You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.
Source
Or the finesse property, again allows you to use Strength, or Dex (the dagger, and darts have this property, for example):
Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Source
The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).
$endgroup$
add a comment |
$begingroup$
Javelins use Strength.
Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:
You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.
Source
Or the finesse property, again allows you to use Strength, or Dex (the dagger, and darts have this property, for example):
Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Source
The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).
$endgroup$
Javelins use Strength.
Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:
You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.
Source
Or the finesse property, again allows you to use Strength, or Dex (the dagger, and darts have this property, for example):
Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Source
The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).
edited 1 hour ago
answered 2 hours ago
BenBen
10.9k1567135
10.9k1567135
add a comment |
add a comment |
Jack of all Trades is a new contributor. Be nice, and check out our Code of Conduct.
Jack of all Trades is a new contributor. Be nice, and check out our Code of Conduct.
Jack of all Trades is a new contributor. Be nice, and check out our Code of Conduct.
Jack of all Trades is a new contributor. Be nice, and check out our Code of Conduct.
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