Is there a general name for the setup in which payoffs are not known exactly but players try to influence each other's perception of the payoffs? The 2019 Stack Overflow Developer Survey Results Are InOsborne, Nash equilibria and the correctness of beliefsIs there a name for this family of games (Binomial games?)?Perfect Bayesian EquilibriumCalculating mixed strategy equilibrium in battle of sexesPure Strategy SPNEIs there a commitment mechanism which allows players to achieve pareto optimal solutions?Extensive Form GamesAn $n$-player prisoner's dilemma where a coalition of 2 players is better off defectingTit-For-Stat Strategy Best RepliesPotential solutions of the $n$-player Prisoner's Dilemma

Did any laptop computers have a built-in 5 1/4 inch floppy drive?

What is this business jet?

Why doesn't shell automatically fix "useless use of cat"?

Correct punctuation for showing a character's confusion

What do hard-Brexiteers want with respect to the Irish border?

How to type a long/em dash `—`

Why couldn't they take pictures of a closer black hole?

Why don't hard Brexiteers insist on a hard border to prevent illegal immigration after Brexit?

Did Scotland spend $250,000 for the slogan "Welcome to Scotland"?

Mathematics of imaging the black hole

Is bread bad for ducks?

Finding the area between two curves with Integrate

Why can't devices on different VLANs, but on the same subnet, communicate?

Geography at the pixel level

Can we generate random numbers using irrational numbers like π and e?

"as much details as you can remember"

How to notate time signature switching consistently every measure

Falsification in Math vs Science

Output the Arecibo Message

Deal with toxic manager when you can't quit

A word that means fill it to the required quantity

Is there a way to generate a uniformly distributed point on a sphere from a fixed amount of random real numbers?

How to quickly solve partial fractions equation?

Why didn't the Event Horizon Telescope team mention Sagittarius A*?



Is there a general name for the setup in which payoffs are not known exactly but players try to influence each other's perception of the payoffs?



The 2019 Stack Overflow Developer Survey Results Are InOsborne, Nash equilibria and the correctness of beliefsIs there a name for this family of games (Binomial games?)?Perfect Bayesian EquilibriumCalculating mixed strategy equilibrium in battle of sexesPure Strategy SPNEIs there a commitment mechanism which allows players to achieve pareto optimal solutions?Extensive Form GamesAn $n$-player prisoner's dilemma where a coalition of 2 players is better off defectingTit-For-Stat Strategy Best RepliesPotential solutions of the $n$-player Prisoner's Dilemma










5












$begingroup$


A recent question elsewhere made me look at the "madman strategy" which actually consists of trying to make the opposite player think that he is playing a game of chicken instead of prisoner's dilemma. This can only work, of course, because in reality the payoffs are not known apriori, so an inversion of the non-cooperation payoff with the "tentation" payoff does this game switch.



Is there a general name for a "meta-game" (my term) situation in which the payoffs are not known exactly and players are trying to influence each others' perception of the payoffs?










share|improve this question









$endgroup$
















    5












    $begingroup$


    A recent question elsewhere made me look at the "madman strategy" which actually consists of trying to make the opposite player think that he is playing a game of chicken instead of prisoner's dilemma. This can only work, of course, because in reality the payoffs are not known apriori, so an inversion of the non-cooperation payoff with the "tentation" payoff does this game switch.



    Is there a general name for a "meta-game" (my term) situation in which the payoffs are not known exactly and players are trying to influence each others' perception of the payoffs?










    share|improve this question









    $endgroup$














      5












      5








      5


      1



      $begingroup$


      A recent question elsewhere made me look at the "madman strategy" which actually consists of trying to make the opposite player think that he is playing a game of chicken instead of prisoner's dilemma. This can only work, of course, because in reality the payoffs are not known apriori, so an inversion of the non-cooperation payoff with the "tentation" payoff does this game switch.



      Is there a general name for a "meta-game" (my term) situation in which the payoffs are not known exactly and players are trying to influence each others' perception of the payoffs?










      share|improve this question









      $endgroup$




      A recent question elsewhere made me look at the "madman strategy" which actually consists of trying to make the opposite player think that he is playing a game of chicken instead of prisoner's dilemma. This can only work, of course, because in reality the payoffs are not known apriori, so an inversion of the non-cooperation payoff with the "tentation" payoff does this game switch.



      Is there a general name for a "meta-game" (my term) situation in which the payoffs are not known exactly and players are trying to influence each others' perception of the payoffs?







      game-theory terminology






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked yesterday









      FizzFizz

      603313




      603313




















          1 Answer
          1






          active

          oldest

          votes


















          5












          $begingroup$

          What players are trying to do is always up for interpretation, it is not coded into the mathematics of game theory.



          The madman strategy can be modelled as a Bayesian game, with different types having different payoffs, and one player sending a signal about their type, the other player observing the signal. A situation in which types are indistinguishable based on their signals is called a pooling equilibrium.






          share|improve this answer









          $endgroup$












          • $begingroup$
            I've accepted your answer but I do ponder if the assumption of nature move establishing the players' types (and with a common prior knowledge of those type assignment probabilities) is really capturing all I'm asking about. I'm guessing that players sending each other signals about their types prior to playing the actual game make this a 3-step game (instead of just nature move followed by a static game).
            $endgroup$
            – Fizz
            yesterday











          • $begingroup$
            This is possible in Bayesian games, there can be many steps. For an example see Kuhn poker.
            $endgroup$
            – Giskard
            yesterday










          • $begingroup$
            Actually it looks like the narrowest fitting type is called signalling game, although in that one only one of the players (the "sender") chooses [and sends] a message after being dealt a type by nature.
            $endgroup$
            – Fizz
            yesterday











          Your Answer





          StackExchange.ifUsing("editor", function ()
          return StackExchange.using("mathjaxEditing", function ()
          StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
          StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
          );
          );
          , "mathjax-editing");

          StackExchange.ready(function()
          var channelOptions =
          tags: "".split(" "),
          id: "591"
          ;
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function()
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled)
          StackExchange.using("snippets", function()
          createEditor();
          );

          else
          createEditor();

          );

          function createEditor()
          StackExchange.prepareEditor(
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader:
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          ,
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          );



          );













          draft saved

          draft discarded


















          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2feconomics.stackexchange.com%2fquestions%2f27722%2fis-there-a-general-name-for-the-setup-in-which-payoffs-are-not-known-exactly-but%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          5












          $begingroup$

          What players are trying to do is always up for interpretation, it is not coded into the mathematics of game theory.



          The madman strategy can be modelled as a Bayesian game, with different types having different payoffs, and one player sending a signal about their type, the other player observing the signal. A situation in which types are indistinguishable based on their signals is called a pooling equilibrium.






          share|improve this answer









          $endgroup$












          • $begingroup$
            I've accepted your answer but I do ponder if the assumption of nature move establishing the players' types (and with a common prior knowledge of those type assignment probabilities) is really capturing all I'm asking about. I'm guessing that players sending each other signals about their types prior to playing the actual game make this a 3-step game (instead of just nature move followed by a static game).
            $endgroup$
            – Fizz
            yesterday











          • $begingroup$
            This is possible in Bayesian games, there can be many steps. For an example see Kuhn poker.
            $endgroup$
            – Giskard
            yesterday










          • $begingroup$
            Actually it looks like the narrowest fitting type is called signalling game, although in that one only one of the players (the "sender") chooses [and sends] a message after being dealt a type by nature.
            $endgroup$
            – Fizz
            yesterday















          5












          $begingroup$

          What players are trying to do is always up for interpretation, it is not coded into the mathematics of game theory.



          The madman strategy can be modelled as a Bayesian game, with different types having different payoffs, and one player sending a signal about their type, the other player observing the signal. A situation in which types are indistinguishable based on their signals is called a pooling equilibrium.






          share|improve this answer









          $endgroup$












          • $begingroup$
            I've accepted your answer but I do ponder if the assumption of nature move establishing the players' types (and with a common prior knowledge of those type assignment probabilities) is really capturing all I'm asking about. I'm guessing that players sending each other signals about their types prior to playing the actual game make this a 3-step game (instead of just nature move followed by a static game).
            $endgroup$
            – Fizz
            yesterday











          • $begingroup$
            This is possible in Bayesian games, there can be many steps. For an example see Kuhn poker.
            $endgroup$
            – Giskard
            yesterday










          • $begingroup$
            Actually it looks like the narrowest fitting type is called signalling game, although in that one only one of the players (the "sender") chooses [and sends] a message after being dealt a type by nature.
            $endgroup$
            – Fizz
            yesterday













          5












          5








          5





          $begingroup$

          What players are trying to do is always up for interpretation, it is not coded into the mathematics of game theory.



          The madman strategy can be modelled as a Bayesian game, with different types having different payoffs, and one player sending a signal about their type, the other player observing the signal. A situation in which types are indistinguishable based on their signals is called a pooling equilibrium.






          share|improve this answer









          $endgroup$



          What players are trying to do is always up for interpretation, it is not coded into the mathematics of game theory.



          The madman strategy can be modelled as a Bayesian game, with different types having different payoffs, and one player sending a signal about their type, the other player observing the signal. A situation in which types are indistinguishable based on their signals is called a pooling equilibrium.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered yesterday









          GiskardGiskard

          13.6k32248




          13.6k32248











          • $begingroup$
            I've accepted your answer but I do ponder if the assumption of nature move establishing the players' types (and with a common prior knowledge of those type assignment probabilities) is really capturing all I'm asking about. I'm guessing that players sending each other signals about their types prior to playing the actual game make this a 3-step game (instead of just nature move followed by a static game).
            $endgroup$
            – Fizz
            yesterday











          • $begingroup$
            This is possible in Bayesian games, there can be many steps. For an example see Kuhn poker.
            $endgroup$
            – Giskard
            yesterday










          • $begingroup$
            Actually it looks like the narrowest fitting type is called signalling game, although in that one only one of the players (the "sender") chooses [and sends] a message after being dealt a type by nature.
            $endgroup$
            – Fizz
            yesterday
















          • $begingroup$
            I've accepted your answer but I do ponder if the assumption of nature move establishing the players' types (and with a common prior knowledge of those type assignment probabilities) is really capturing all I'm asking about. I'm guessing that players sending each other signals about their types prior to playing the actual game make this a 3-step game (instead of just nature move followed by a static game).
            $endgroup$
            – Fizz
            yesterday











          • $begingroup$
            This is possible in Bayesian games, there can be many steps. For an example see Kuhn poker.
            $endgroup$
            – Giskard
            yesterday










          • $begingroup$
            Actually it looks like the narrowest fitting type is called signalling game, although in that one only one of the players (the "sender") chooses [and sends] a message after being dealt a type by nature.
            $endgroup$
            – Fizz
            yesterday















          $begingroup$
          I've accepted your answer but I do ponder if the assumption of nature move establishing the players' types (and with a common prior knowledge of those type assignment probabilities) is really capturing all I'm asking about. I'm guessing that players sending each other signals about their types prior to playing the actual game make this a 3-step game (instead of just nature move followed by a static game).
          $endgroup$
          – Fizz
          yesterday





          $begingroup$
          I've accepted your answer but I do ponder if the assumption of nature move establishing the players' types (and with a common prior knowledge of those type assignment probabilities) is really capturing all I'm asking about. I'm guessing that players sending each other signals about their types prior to playing the actual game make this a 3-step game (instead of just nature move followed by a static game).
          $endgroup$
          – Fizz
          yesterday













          $begingroup$
          This is possible in Bayesian games, there can be many steps. For an example see Kuhn poker.
          $endgroup$
          – Giskard
          yesterday




          $begingroup$
          This is possible in Bayesian games, there can be many steps. For an example see Kuhn poker.
          $endgroup$
          – Giskard
          yesterday












          $begingroup$
          Actually it looks like the narrowest fitting type is called signalling game, although in that one only one of the players (the "sender") chooses [and sends] a message after being dealt a type by nature.
          $endgroup$
          – Fizz
          yesterday




          $begingroup$
          Actually it looks like the narrowest fitting type is called signalling game, although in that one only one of the players (the "sender") chooses [and sends] a message after being dealt a type by nature.
          $endgroup$
          – Fizz
          yesterday

















          draft saved

          draft discarded
















































          Thanks for contributing an answer to Economics Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid


          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.

          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2feconomics.stackexchange.com%2fquestions%2f27722%2fis-there-a-general-name-for-the-setup-in-which-payoffs-are-not-known-exactly-but%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          -game-theory, terminology

          Popular posts from this blog

          Word for a person who has no opinion about whether god existsWord for having a definite opinion while simultaneously withholding judgment?What's the opposite of “newcomer? Is ”veteran" OK?What do you call an “atheist” who might believe in an afterlife?What's a word for someone who wants to voice opinions but not have them challenged?Word for someone who dismisses contrary opinions as irrational?Somone who thinks they are overly special/out of the ordinaryIs there a word, phrase or idiom for “a person who is incapable of thinking about the future”?The belief that a god is human-likeA word for a non-famous person/thing you have heard a lot aboutAdjective for a person who enjoys taking care of their appearance

          2017 IndyCar Series Contents Series news Teams and drivers Schedule Season summary Footnotes References External links Navigation menu"INDYCAR: Initial 2018 bodywork concepts unveiled"the original"IndyCar confirms switch to Performance Friction brakes in 2017""AJ Foyt Racing will switch to Chevy"the original"Carlos Munoz, Conor Daly will drive for AJ Foyt Racing""Zach Veach's Indy 500 Debut Confirmed with Foyt""No mass exodus from Honda after Ganassi switch""Ex-F1 driver Sato joins Andretti Autosport for 2017 IndyCar season""IndyCar's Ryan Hunter-Reay, sponsor DHL paired through 2020""hhgregg and Andretti Autosport announce partnership for key races in 2016""INDYCAR: Rossi re-signs with Andretti"the original"McLaren Formula 1 - Fernando Alonso to race at Indy 500 with McLaren, Honda and Andretti Autosport""Shank will finally take part in Indy 500 with Harvey, Andretti | MotorSportsTalk""Andretti adds Jack Harvey to Indy 500 field""Ganassi switches to Honda power for 2017""INDYCAR: Chilton returns to Ganassi"the original"IndyCar silly season: Who's going where in 2017?""INDYCAR: Kanaan, NTT Data return to Ganassi"the original"Kimball to remain at Ganassi for 2017""Coyne confirms Bourdais for 2017 IndyCar season""Davison to sub for Bourdais in Indy 500"the original"Gutierrez confirmed for Detroit IndyCar debut""Gutierrez returns with Coyne for rest of 2017 season""Vautier to drive for Coyne at Texas"the original"INDYCAR: Coyne confirms Jones for 2017"the original"Pippa Mann returns to Coyne for Indy 500""Karam, Dreyer & Reinbold teaming up again for Indianapolis 500""Pigot to return to Ed Carpenter Racing""Hildebrand confirmed as full-time Ed Carpenter driver""Veach to replace injured Hildebrand at Barber"the originalNew Team Harding Racing Enters Chaves for 101st Indianapolis 500"Juncos Racing Announces Entry in 101st Running of the Indianapolis 500 :: Juncos Racing""Juncos confirms Pigot for Indy 500""Saavedra confirmed in Juncos' second 500 entry"the original"Lazier confirms Indy 500 run after son's USF2000 debut"the original"Claman DeMelo to race for RLLR at Sonoma"the original"Rahal signs Servia and ace engineer for 2017""IndyCar: Aleshin returns with Schmidt"the original"Aleshin replaced by Saavedra for Toronto""Jack Harvey will pilot SPM No. 7 car at Watkins Glen, Sonoma""Jay Howard confirmed in Tony Stewart's supported SPM Indy entry""INDYCAR: Newgarden to wave the flag at Penske"the original"Pagenaud opts for No. 1 in 2017"the original"Penske confirms Newgarden for 2017""Montoya to stay with Team Penske in 2017""Target leaving IndyCar after 27 seasons with Chip Ganassi""Cavin: IndyCar could see complete driver/team shakeup in 2017""End of the road for KV Racing?""KV Racing confirms closure, equipment sold to Juncos""Juncos confirms IndyCar Series entry"the original"Juncos readies IndyCar program, aims for '17 500"the original"Harding Racing to add Texas, Pocono to schedule"the original"Sato signs with Andretti Autosport for 2017""INDYCAR: Aleshin in Doubt at SPM"the original"Long Beach notebook: JR Hildebrand breaks hand""Hildebrand cleared to return at Phoenix"the original"Bourdais to undergo surgery on multiple fractures""Aleshin loses Schmidt Peterson IndyCar ride""Saavedra in at SPM for Pocono, Gateway"the original"Bourdais to make return at Gateway"the original"The IndyCar Grand Prix no longer is sponsored by Angie's List""2017 IndyCar Series rulebook""2017 Verizon IndyCar Series Official Rulebook"Official websiteeeeee

          What was this official D&D 3.5e Lovecraft-flavored rulebook?What was this set of RPG tools called?As a first-time DM should I let my players play complex character classes and roles?Nymph's Kiss and the RelationshipWhat was the name of this Cleric Prestige Class that shapes metal with its bare hands?Are the 3.5e Dragonlance books third party or official works?What's up with the domain Vile Darkness?What was this 80s book about RPGs?What was the name of this Werewolf band?What book had Rituals to “upgrade” animal companions to keep them viable at higher levels?What was this RPG that had rules for player-owned businesses?