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Unable to use OpenGL ARB_gpu_shader_int64 extension with Mesa


What happened to the GLP OpenGL extension?What does the OpenGL core profile version string mean?How to activate the AMD GPU manually?OpenGL applications display scary error messages after Mesa re-installGPU not working?Discrete Graphic Card activation on hybrid laptopOpenGL doesn't work on emulators of gamesHow can I get Opengl 3.3 (with GLSL 3.3) support through mesa on an Intel HD Graphics 3000 iGPU?Installation of mesa-18.1.4, stuck at “libtizcore”Using Mesa v18.0.5, but only getting OpenGL v3.0






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1















I am working on OpenGL shaders, and I need uint64_t types, etc...
However, when I do glxinfo, this extension is not in the list.



I am using Mesa 18.0.5, and this page tells that the extension is supported for radeonsi drivers from 17.1.0.



My GPU is a AMD Radeon HD 8730M. I am using the radeon driver, but switching to amdgpu is not helping.



Question: how can I achieve to use uint64 in my shaders? By switching to another driver? By updating Mesa? Or is my GPU too old?



The shader I try to compile:



#version 450
#extension GL_ARB_gpu_shader5 : enable
#extension GL_ARB_gpu_shader_int64 : enable

void main()

uint64_t foo = 0ul;



I got:



0:3(12): warning: extension `GL_ARB_gpu_shader_int64' unsupported in fragment shader
0:7(11): error: syntax error, unexpected NEW_IDENTIFIER, expecting ',' or ';'


glxinfo output:



name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
[...]
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.0.5
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
[...]









share|improve this question






















  • I realized that the OpenGL vendor detected by glxinfo is Intel. Is this a sign that mesa is not detecting my AMD GPU ?

    – Hugal31
    Mar 27 at 11:18

















1















I am working on OpenGL shaders, and I need uint64_t types, etc...
However, when I do glxinfo, this extension is not in the list.



I am using Mesa 18.0.5, and this page tells that the extension is supported for radeonsi drivers from 17.1.0.



My GPU is a AMD Radeon HD 8730M. I am using the radeon driver, but switching to amdgpu is not helping.



Question: how can I achieve to use uint64 in my shaders? By switching to another driver? By updating Mesa? Or is my GPU too old?



The shader I try to compile:



#version 450
#extension GL_ARB_gpu_shader5 : enable
#extension GL_ARB_gpu_shader_int64 : enable

void main()

uint64_t foo = 0ul;



I got:



0:3(12): warning: extension `GL_ARB_gpu_shader_int64' unsupported in fragment shader
0:7(11): error: syntax error, unexpected NEW_IDENTIFIER, expecting ',' or ';'


glxinfo output:



name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
[...]
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.0.5
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
[...]









share|improve this question






















  • I realized that the OpenGL vendor detected by glxinfo is Intel. Is this a sign that mesa is not detecting my AMD GPU ?

    – Hugal31
    Mar 27 at 11:18













1












1








1








I am working on OpenGL shaders, and I need uint64_t types, etc...
However, when I do glxinfo, this extension is not in the list.



I am using Mesa 18.0.5, and this page tells that the extension is supported for radeonsi drivers from 17.1.0.



My GPU is a AMD Radeon HD 8730M. I am using the radeon driver, but switching to amdgpu is not helping.



Question: how can I achieve to use uint64 in my shaders? By switching to another driver? By updating Mesa? Or is my GPU too old?



The shader I try to compile:



#version 450
#extension GL_ARB_gpu_shader5 : enable
#extension GL_ARB_gpu_shader_int64 : enable

void main()

uint64_t foo = 0ul;



I got:



0:3(12): warning: extension `GL_ARB_gpu_shader_int64' unsupported in fragment shader
0:7(11): error: syntax error, unexpected NEW_IDENTIFIER, expecting ',' or ';'


glxinfo output:



name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
[...]
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.0.5
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
[...]









share|improve this question














I am working on OpenGL shaders, and I need uint64_t types, etc...
However, when I do glxinfo, this extension is not in the list.



I am using Mesa 18.0.5, and this page tells that the extension is supported for radeonsi drivers from 17.1.0.



My GPU is a AMD Radeon HD 8730M. I am using the radeon driver, but switching to amdgpu is not helping.



Question: how can I achieve to use uint64 in my shaders? By switching to another driver? By updating Mesa? Or is my GPU too old?



The shader I try to compile:



#version 450
#extension GL_ARB_gpu_shader5 : enable
#extension GL_ARB_gpu_shader_int64 : enable

void main()

uint64_t foo = 0ul;



I got:



0:3(12): warning: extension `GL_ARB_gpu_shader_int64' unsupported in fragment shader
0:7(11): error: syntax error, unexpected NEW_IDENTIFIER, expecting ',' or ';'


glxinfo output:



name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
[...]
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.0.5
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
[...]






amd-graphics opengl radeon mesa






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 27 at 11:10









Hugal31Hugal31

1063




1063












  • I realized that the OpenGL vendor detected by glxinfo is Intel. Is this a sign that mesa is not detecting my AMD GPU ?

    – Hugal31
    Mar 27 at 11:18

















  • I realized that the OpenGL vendor detected by glxinfo is Intel. Is this a sign that mesa is not detecting my AMD GPU ?

    – Hugal31
    Mar 27 at 11:18
















I realized that the OpenGL vendor detected by glxinfo is Intel. Is this a sign that mesa is not detecting my AMD GPU ?

– Hugal31
Mar 27 at 11:18





I realized that the OpenGL vendor detected by glxinfo is Intel. Is this a sign that mesa is not detecting my AMD GPU ?

– Hugal31
Mar 27 at 11:18










1 Answer
1






active

oldest

votes


















0














Got it.



Mesa was indeed using my integrated graphic chipset. By launching all the commands with the environment variable DRI_PRIME=1, I was able to directly use my GPU, thus enabling the asked extensions.



Howerver, I am not sure if setting this environment variable each time or globally is a good solution.






share|improve this answer























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    1 Answer
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    active

    oldest

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    0














    Got it.



    Mesa was indeed using my integrated graphic chipset. By launching all the commands with the environment variable DRI_PRIME=1, I was able to directly use my GPU, thus enabling the asked extensions.



    Howerver, I am not sure if setting this environment variable each time or globally is a good solution.






    share|improve this answer



























      0














      Got it.



      Mesa was indeed using my integrated graphic chipset. By launching all the commands with the environment variable DRI_PRIME=1, I was able to directly use my GPU, thus enabling the asked extensions.



      Howerver, I am not sure if setting this environment variable each time or globally is a good solution.






      share|improve this answer

























        0












        0








        0







        Got it.



        Mesa was indeed using my integrated graphic chipset. By launching all the commands with the environment variable DRI_PRIME=1, I was able to directly use my GPU, thus enabling the asked extensions.



        Howerver, I am not sure if setting this environment variable each time or globally is a good solution.






        share|improve this answer













        Got it.



        Mesa was indeed using my integrated graphic chipset. By launching all the commands with the environment variable DRI_PRIME=1, I was able to directly use my GPU, thus enabling the asked extensions.



        Howerver, I am not sure if setting this environment variable each time or globally is a good solution.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Mar 27 at 12:15









        Hugal31Hugal31

        1063




        1063



























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