Edax (computing) References External links Navigation menu"Experiments with Multi-ProbCut and a New High-Quality Evaluation Function for Othello"R. Feldmann, Game Tree Search on Massively Parallel Systems, 1993Official website"Richard Delorme"expanding ite
Reversi softwareAbstract strategy gamesVideo board game stubs
Computer Othelloalgorithmsbitboardnegascouttree searchsource codeGNU General Public License
Edax is a regularly updated Computer Othello program written by Richard Delorme in 1998. The main algorithms applied by the program are bitboard move generator, negascout tree search, multi-probcut selective search,[1] parallel search using the Young Brother Wait concept,[2] and pattern based evaluation function.[1] Edax's source code is available under the terms of the GNU General Public License.
References
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ISBN 90-621-6416-1, 2000
^ R. Feldmann, Game Tree Search on Massively Parallel Systems, 1993
External links
- Official website
"Richard Delorme". Linked In.
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